In class today, we spent the whole time having a critique of everyone's logo. For the most part with my critique, the class said that the sounds with the motions were pretty effective. I'm glad that they said this because it took me a while to get the timing right with the motions. One student who actually watches Markiplier mentioned that I could change the laugh sound with his signature "poof" sound which I thought could actually work. I may try to experiment with that sound when the mustache pops up. I really do want to keep the laugh in the animation because Markiplier plays a lot of horror games and I believe it fits it. Both could fit honestly. Another good comment came from Pannafino and another student about more movement with the mustache. They mentioned how the mustache could grow in size along with the laughter. There was one last comment from Pannafino and he said that I should probably change the pure white/black to something that is a bit more appeasing to the eye because it is too bold and harsh.
Overall, I'm happy about the feedback that I got. I think I may want to try to make those changes and experiment a bit more with it to make it stronger.
Intro to Motion
Monday, March 16, 2015
Sunday, March 15, 2015
Logo Animation Part 3; Spring Break
Thursday, March 12, 2015
Logo Animation Part 2; Spring Break
I was able to work on my animation a little bit more today. After being frustrated for a bit of time, I finally got the glowing part to work. It only really lasts for a frame, pretty much, but it took me a while to figure out how to make it last for that little bit of time. Every time I used the glow effect on the M, it would do it for the remainder of the video. After doing some digging through the drop downs of the glow effect, I finally found out how to make it work. It was driving me nuts to be honest. Now, the only thing that I want to build on is the mustache. I just want to make the transition in better and the overall movement of it. It feels stagnant and I want to change it somehow. However, I'm going to do some research on how to make only parts of the mustache more. I think I just want to make the tips of it move. We'll see what happens with some experimentation.
Monday, March 9, 2015
Logo Animation Part 1; Spring Break
I've finally started on my animation after talking to Pannafino. When we were talking, he had mentioned a way to make the M comes into screen. He suggested that I use the pipe sound and have it pop in from the bottom just like how the pipe works in Super Mario Bros. So! I did try that and I love it. It's a great transition on how it begins. So far, I'm still trying to find out how to consolidate everything into the 3 seconds. However, I don't want to rush it too much because then, I feel, it won't be effective. I just need to work on the Warfstache transition and the evil laugh Markiplier makes. I've been using Audacity for all my sounds and have been messing around with the overall sound, time, and fade in/out features of it. Hopefully everything will come together soon enough!
Wednesday, February 25, 2015
Animation Storyboard
I had finished my storyboard the night prior to it being due. However, when I went to open the AI file to upload it to my Google Drive and take a screenshot of it, the file became corrupted and I couldn't open it. I don't know why or how that happen. Anyway! That's besides the point. In class today (because of my file being corrupted) I had to redo my storyboard the best I could remember. It really did help though after we critiqued them. I had to explain to my group what I was planning on doing and show them the files that I did have, which was the logo itself.. separated. The Markiplier logo is a pixeled M and a pink mustache (or warfstache.. Markiplier as an alter ego for the mustache). After explaining what I was doing for the animation, I got some feedback. The main change that I am having in mind is that I will separate the M and the mustache. The M will still transition the way I planned but the mustache will "grow in" separate from the M. It will then do the same movement that I had previously planned on doing with it. Another suggestion was to add in a sound from Markiplier from one of his videos. I had thought about this as an addition but after someone mentioned it, I decided to add that in. Here is the complete storyboard.
I still need to get the storyboard approved by Pannafino. Hopefully this'll be okay. I feel pretty confident about this. However, I can see there being a time restraint on this because there is a lot going on in 3 seconds. Maybe it will be alright to go over just a little bit.
Monday, February 23, 2015
Monday, February 16, 2015
Meaning in Motion
I had a fun time working with this project and feel like it came out
quite well. I wanted to keep using the fade in and fade out only because
I felt like if I would have used any other motion, it would not have fit
with the overall tone of the quote. Oh! I forgot to mention that this quote
is from King Mickey in the Kingdom Hearts video game series, specifically
Kingdom Hearts 2. It's my absolute favorite game and game series of all time.
Subscribe to:
Posts (Atom)
